Lottery Statistic Analyser Help


LOTTERY STATISTIC ANAYLSER V6


Copyright Micracom 2016


Main Window Help Revision 2.0.0


Main Window Map


MainWindow.jpg

Contents

Welcome to Lottery Statistic Analyser

License Agreement

Trial Version

Purchasing LSA

System Requirements

Language Support

Install and Uninstall

Changing Draws in LSA

Instructions on loading a draw

Instructions on deleting a draw

Instructions on editing a draw

Update Draws Manually

Live Update

Updating a draw with live update

LSA - Main Window

Analysis Selection Mode

Buttons of the Main Window

Counts - Appearances Graph

Graph Settings

Counts - Mini Graph

Counts - Distribution Graph

Counts - Last Out Graph

LSA Statistics: Hot Warm Cold Report

Counts - Next Due Graph

Predictions - LOWESS Graph

Predictions - LOWESS ND Graph

Trouble Shooting Guide

How to Run LSA as an Administrator

Running LSA when prompted under User Account Control

How do I add my own draw to LSA

False Claims

Why use LSA?

Copyrights ©


Document Links

Appearance Averages

Appearances

Avg

Ball Placement

Ball Position

Combination Finder - Tools

Confidence Band

Database Window

Date Format

Draw Combination Generator - Tools

Draw Filters Window

Exponential Regression

Global Reports

Higher or Lower

Interpolate

Irritations

Lexicographical Order

Lexicographical Order -Tools

Linear Regression

Live Update

Draw history

Logarithmic Regression

LOWESS

LOWESS ND

LSA

Main Window

Max

MWC

Maximum win coverage

Med

Min

MNA

Moving Hot Warm and Cold

Moving Reports

Normal Distribution

Number Frequency

Numbers Due to Appear

Numerical Placement Odds

Per Ball Appearance - Ball

Per Ball Appearance - Count

Pick

Placement Probability

Polynomial Regression

Pool

Prediction Band

Predictions

Reduced wheels

Regression

Smoothness Factor

Statistics Window

Stray Numbers

Sum

Trend Line

Trends

True Hot Warm Cold

Wheel

Wheels and MNA's




License Agreement


Please read the following information carefully before using the Lottery Statistic Analyser©, this covers the terms and conditions you are accepting by installing and / or using the Lottery Statistic Analyser©.

DO NOT USE THE LOTTERY STATISTIC ANALYSER © IF YOU DO NOT AGREE WITH THE TERMS AND CONDITIONS.

The Lottery Statistic Analyser© will be referred to as LSA© throughout this document.

From the first release in 1990 LSA has been used by lottery players and even scientists throughout the world, LSA is a PC based software that you as a user installs on your computer.

Jamie Pocock is the author, distributor and sole owner of LSA and has been since concept in 1989.

Without the full written permission of Jamie Pocock signed and witnessed by legal representative of Jamie Pocock and a legal witness of the third party (you) you may not do the following.

No company, no business, no individual person of any type or kind may copy, distribute or rewrite LSA.

 This covers but is not limited to electronic means ( over the internet, or intranet) and media distribution (CD, DVD, or any other possible storage device).

LSA may not be converted to other formats, including but in no way limited to for use on portable devices, PDA'S, phones and/or Mobile devices, other operating systems.

LSA and any complementary files that are installed are distributed and licensed "as is".

Jamie Pocock disclaims all warranties, either spoken or unspoken, including, but not restricted to implied warranties of merchantability and fitness for a specific objective.

Should LSA prove defective, you the user assumes the risk of paying the entire cost of all necessary servicing, repair, or correction and any incidental or consequential damages.

In no event will Jamie Pocock be liable for any damages whatsoever (including without limitation damages for loss of profits, interruption, loss of information and the like)

arising due to the use or the inability to use LSA even if Jamie Pocock has been advised of the probability of such damages arising.

Subjected to the conditions in this license agreement you may redistribute the unmodified trial version of LSA, provided you do not charge for it or alter it in anyway.

The Lottery Statistic Analyser© is copyright protected, owned by Jamie Pocock.




Trial Version


LSA comes with a trial usage of 15 loads, after loading LSA 15 times LSA will cease to load. If you decide you would like to continue using LSA after the trial then you can purchase a product key.




Purchasing LSA


You can purchase a product key from the following website http://www.lotterystatisticanalyser.com/Purchase.htm

Jamie Pocock does not have access and can never have access to your payment details. The details you enter when purchasing LSA are kept between you and the card company. Jamie Pocock is provided the following information in regards to the transaction from the card company after the payment has cleared.

 

Name

Address

Date of Purchase

Email Address

Payment Completed Status


When the confirmation email is received by Jamie Pocock from the card company a product key will generated and sent to the email address you provided the card company during the purchase. Jamie Pocock will NOT gift, sale or pass on your details in anyway, type or form period. Jamie Pocock will retain the details provided for support purposes only.


All information received is treated under the following strict security policy

All data is encrypted using a custom 256bit data encryption, (virtually impossible to crack)

All data is stored on a standalone computer that is not connected to any form of network.

Your details will only ever be used in the future to confirm your registration details when providing technical support.




Welcome to Lottery Statistic Analyser


Lottery Statistic Analyser© is a powerful lottery analysis application written for the PC and is designed to provide powerful statistics for over 250 draws worldwide.


Key features include:

Analyse The Entire Draw LSA not only has the capability of providing statistics on past draws as most lottery programs do but LSA has the unique ability to analyse and produce statistics on every possible combination in the draw.


Comprehensive Graphs LSA provides some great looking interactive graphs. These graphs provide the user with a massive amount of visual information, by simply moving the mouse over a graph you can find a great deal of information on that ball. You can expand the graphs full screen and right click to get a mini graph with details about a specific number.


Detailed Reports The reports produced by LSA provide the user with a massive amount of information not seen in such detail before, the reports are very informative and full of interesting statistics about the draw you play.


Wheels and MNA's Not only can LSA produce wheels, LSA has a unique feature called Maximized Number Arrangements or MNA. An MNA will outperform standard wheels by up to 40% for tickets purchase vs. possible wins.


Multiple Languages LSA has the ability to be ported to any language. It ships with a massive 36 languages and has the ability to cover many more.


Statistics Everywhere you look you will see detailed information and facts in LSA such as the how many times within the lottery ball 23 can appear as the lowest ball, how many times the ball appears in the entire draw, what's truly next due based on every combination possible, true hot warm and cold numbers and so much more.


Advanced Predictions LSA uses some very modern and advanced math to project lines across graphs containing past draw data, these plot lines can be manipulated to provide advanced predictions not found anywhere else.




System Requirements


LSA requires a PC running Microsoft Windows to run, currently LSA is not available on the MAC or Linux


Minimum Requirements

A PC with 1Ghz processor or higher and 512mb RAM


Recommended Requirements

A PC with 2Ghz processor or higher with 1GB RAM


Supported Operating Systems

Windows 2000

Windows ME

Windows XP - 32bit and 64bit versions are supported

Windows Vista - 32bit and 64bit versions are supported

Windows 7 - 32bit and 64bit versions are supported.

Windows 8 - 32bit and 64bit versions are supported.


Prerequisite Software

VB Runtime Library, If not installed on your computer LSA will install this during installation.

Visual Basic Script Engine, again LSA will install this automatically if not found on your computer

Adobe Reader to view the help files.


Language Support

LSA supports multiple languages, however I don't speak multiple languages so support will be limited outside of English. To learn more about language support see the section on setting up a language




Install and Uninstall


Installing LSA on Windows XP

To install LSA on windows XP simply run the LSAV#.exe installer file (# being the file version). This will launch the installer from where you will be guided through the rest of the installation process.


Installing LSA on Windows 7

Windows 7 users need to install LSA as an administrator, this is due to new software permissions features Microsoft have put in place. (Lookup UAC on Google) If LSA is not installed as an administrator it won't have the required permissions to use the live update feature, it may also be restricted in saving user information such as what draw the user last loaded.

To install LSA as an administrator right click the LSAV#.exe installer file (# being the file version). In the menu that pops up select Run this program as an administrator, say yes to the prompt. This will launch the installer from where you will be guided through the rest of the installation process.

If you are experiencing problems see the troubleshooting section on how to run LSA as an administrator or contact me, I am able to remote on to your PC and setup LSA for you.


Uninstalling LSA

LSA uses Windows installer to remove the software

Windows XP - LSA can be removed through the Add/Remove programs in control panel

Windows 7 - LSA can be removed through the Programs and features in control panel




Changing Draws in LSA


LSA comes with over 200 of the worlds most popular draws including the Powerball, Mega-Millions, Euro-Millions, UK 6/49 Lotto and many more. When LSA first loads you will most likely want to change the default draw


Instructions on loading a draw

1 ) Select the Draws Menu

2 ) Select Database Window

3 ) Select the draw required from the list of available draws.

4 ) Click the Load Draw button to load the database

5 ) LSA will remember the last draw you load and will load it the next time you start LSA.




Deleting Draws in LSA


Instructions on deleting a draw

1 ) Select the Draws Menu

2 ) Select Database Window

3 ) Select the draw required to delete from the list of available draws.

4 ) Click the Delete button




Editing Draws in LSA


Fig.8


Instructions on editing a draw

1 ) Select the Draws Menu

2 ) Select Database Window

3 ) Select the draw required from the list of available draws.

4 ) Click the Edit button


At this point you will be presented with the following editable fields


- ) Name: Enter the name of the draw

- ) Pick: Select the pick from the drop down menu

- ) Pool: Select the pool of numbers used in the draw

- ) Date Format Select: the date format for the draw

- ) Country: Select Your Country from the available list

- ) Region: Select your local region, this is the state or county

- ) Bonus Balls: Select 0, 1 or 2 for the number of bonus numbers drawn

- ) Bonus Has Separate Pool: Tick if bonus is drawn from its own pool

- ) BB1 Name: Enter the name of the bonus ball i.e. Powerball

- ) BB1 Pool: The pool if selected from main pool will be the pool - pick

- ) BB2 Name: Enter the name of the bonus ball i.e. Lucky Star

- ) BB2 Pool: If bonus is selected from main pool then (pool - pick -bb1)

- ) Odds of Prize: Not required but is the global chances of winning a prize

- ) Prizes: Tick all possible prizes, this effects some calculations in LSA


Note on with a bonus ball pool:


Example: If you have a 6/49 draw with a bonus that gets drawn from the 49 numbers then you count the remaining balls as the bonus balls pool. For example 6 balls are drawn from 49 leaving 43 unique numbers not drawn, this is the bonus ball pool 43, again if two bonus numbers get drawn then reduce the second bonus number pool by 1 more, which is 42.


EditDatabaseFile.jpg

Fig.9



Update Draws Manually


All LSA's database files can be updated manually using a text editor such as Microsoft's Notepad

The databases are stored in the following folder C:\ProgramData\Micracom\Lottery Statistic Anaylser\Databases

However you may find it easier to open a draw file by loading the draw in LSA then clicking the following button found bottom left of the main window.


Whenever editing a draw file please keep to the format already in the draw file.


Below is an example of a draw with no bonus number

12 13 31 39 41 43 01/03/09 Sat

06 21 22 25 28 38 01/07/09 Wed

10 13 14 20 29 35 01/10/09 Sat

07 10 13 18 21 37 01/14/09 Wed


Below is an example of a draw with 2 bonus numbers

I have highlighted the bonus balls for clarity, it's not a database requirement


10 12 24 25 41 03 05 04/01/08 Fri

08 24 36 49 50 04 08 11/01/08 Fri

14 16 23 40 46 04 08 18/01/08 Fri

02 06 09 19 45 07 08 25/01/08 Fri


Rules on editing a database file


1 ) The draw numbers must align to the right.

2 ) The draw numbers must be two characters long so values under 10 must be written with a zero 01,02,03,04 etc

3 ) Each item (Ball, date or day) in a line must be separated with a single space.

4 ) Any bonus numbers must follow to the right of the main ball numbers.

5 ) Any date must be in the format DD/MM/YY or MM/DD/YY

6 ) Do not leave blank lines at the end of the file, this has been found to cause strange behaviour.


Do not use long dates such as DD/MM/YYYY as LSA will not understand and regard the first two digits of the year as the year.

The day name is not a strict requirement, if omitted LSA will calculate the day for you when you load the draw.

Again do be careful when adding draws and follow the existing draw format.

If an error occurs in LSA after editing a draw use the Live-update to download a good copy and try again.

I am always just an email away so if you do need help with editing draws please do contact me.




Live Update


LSA can update its draws using a feature called Live Update. To use live update you must first be a registered user.



Updating a draw with live update


1 ) Select the Draws Menu

2 ) Select the Live Update

3 ) Click the button Check

4 ) LSA will then establish a connection to the server

5 ) Tick each checkbox to select all the updates.

6 ) Click the button Update

7 ) After the updates have downloaded click Exit

8 ) Click the menu titled Windows

9 ) Click Main Window to reload


The first time you connect to the server you may get prompted to allow LSA access to the internet, please allow access,

If you refuse internet access to LSA then LSA wont be able to update the draws.




LSA - Main Window


MainWindow.jpg

Fig.10


This section walks you through each of LSA's main window functions and there purpose.

If you don't understand any term used then see the Glossary of Terms at the bottom of this webpage for an explanation.


The Main Window is the first screen you will see when you load LSA.

From here you have a powerful set of lottery analysis tools at your figure tips.


What you can do in this window.

- Plus one draw predictions using unique analysis techniques

- Display and analyse past draw history

- View many reports from past draw data to full global statistics.

- Perform regression analysis on past draws

- Find the best numbers to play based on all combinations in the draw and where to position them on tickets for the best % to win.

- Find what numbers are currently Hot , warm or cold

- Display detailed number frequency information

- Display averages of each ball appearance including bonus numbers.

- Interactive graphs. Move the mouse over the graph to display various statistics. (See numerical placement odds)

Plus much more.




Analysis Selection Modes


LSA uses two different modes to analyse a lottery, counts and predictions.


Toolbar1.jpg

Fig.11


When a mode is selected using the Analysis Selection Mode the Analysis Type menu will change its contents providing a different set of options according to the analysis mode selected.

The two Analysis Modes have the follow features available.


Counts

1 ) Appearances - The total times each number has appeared.

2 ) Distribution - How many times each number appears in the entire draw.

3 ) Last Out - How many draws have passed since each number last appeared

4 ) Next Due - When is each number next due to appear.


Predictions

1 ) LOWESS - A very powerful prediction mode using LOWESS regression analysis.

2 ) LOWESS ND - Another powerful prediction mode using LOWESS regression analysis mixed with data taken from the normal distribution of the draw.

3 ) Trends - Uses various types of regression to predict a future draw


Once you have selected the mode and the type you can then select which ball filter to use, for example if you are interested in only the lowest number then select Ball 1 from the Ball Filter and the graph will display data from ball 1 ( lowest ball).




Buttons of the Main Window


Toolbar2.jpg

Fig.18


Across the bottom of the main window is a set of buttons that allow easy access to various features.


Visit Draw Website

Allows you to jump to the official website of the draw. This link taken from and can be changed in the database window, using the edit button.


Edit Draw

Opens the currently loaded database in Notepad. Please see the section update draws manually for information on the data format of the file.


Check For Winning Numbers

Allows you to quickly check for winning numbers.


View Report in Large Window

Opens and displays a new resizable window containing the report of the main window.


Launch Wheels window

Opens and displays the wheel window.




Reports of the Main Window


Shown below are the options available (Analysis Type / Report Type Menu)


Counts / Appearances: Show the total appearance count of each number to date.

Counts / Last Out: Show the total draws past since each number last appeared.

Counts / Next Due: Based on Total Appearance and Last Out shows when each number is next due to appear.

Predictions / LOWESS: Plots a logically weighted line through the past draws and attempts to predict one draw in the future. LOWESS = locally weighted scatter plot smoothing. See Wikipedia for a full mathematically explanation

Ball Placement: The dropdown list allows you to focus in on just one ball Placement


The term Ball Placement will be referred to repeatable so for the purposes of this help file Ball Placement simple means if you numerically sorted the numbers that came out in a draw, the lowest would have a Ball Placement 1 the second lowest would be ball placement 2 and so on. The ball placement menu changes depending on the draw you have loaded.


You can select Ball 1, Ball 2, Ball 3 and so on plus you can also select any bonus ball the draw may have.


A regression is preformed individually on each selected ball placement giving much more control over the prediction rather than performing a regression on all the numbers drawn.





Main Windows Graph


1. The graphs in LSA are interactive, by moving the mouse over many of the graphs statistical information can be seen below the graph. Also if you hover the mouse over a ball on the graphs a tooltip will appear in most cases.


2. LSA has the ability to display bar graphs and line graphs depending on your preferences. Use the drop down list (marked 5 on image map on page 1) to select Show Graph Settings allowing you to change between bar and line graphs.


Main Window Tab Bar


1) Reports, Show a textbox that displays an overview of the draw and settings of the main window including reports.


2) Graph Settings / Search, Displays the graphs settings and draw filters.


3) Draws and Information, Displays an overview of the draw and the draw history




Count Graphs


LSA has two main modes of operation, Counts and predictions


When in count mode the graphs and information available relate to counts such as how many times a number has appeared, when's a number next due, how many times a ball appears in every combination in the draw (distribution) etc.


The follow pages cover settings and features found in Count Mode.




Counts - Appearances Graph


This graph displays past ball counts for each possible ball placement, the bars represent the number of times each ball appeared to date. Moving the mouse over the graph gives information on each ball.


Appearances Graph Ball Position 1

Fig.12


The vertical axis of the graph represents the number of times a number appeared and the horizontal axis represents the ball numbers. A number of graph settings can be changed by clicking the Graphs Settings Tab.




Graph Settings

Fig.13


Show Bar Graph: Displays the data as a bar graph as in Fig.12

Show Line Graph: Displays the same data but as a line graph

Auto Scale Graph: Scales the data on the graph to make reading easier.

Display Max, Med and Min Values Draws 3 lines across the graph representing the maximum, median and minimum ball counts on the graph.




Counts - Mini Graph


By clicking the right mouse button on a bar in any counts mode graph a mini graph will appear (fig.14) giving information on the ball you clicked. Every time you click a bar another mini graph shall appear, you can set the transparency of each of these mini graphs so as to layer them, very handy when looking for trends etc. The mini graph displays all ball placements for the number selected. fig.14 displays a mini graph for a pick 5 game so 5 placements are shown marked P1 to P5


Across the bottom of the mini graph you can see how many times the ball has appeared to date in each ball position.


Mini Graph


Fig.14


Double clicking the graph with the left mouse button the the graph will open in a new sizable window. Especially usful for those lucky enough to have two monitors as the graph can fill one entire screen while still having access to LSA on the other screen.


The + found on the bottom right of each graph in LSA is another way of opening the graph into a new window.




Counts - Distribution Graph


Normal Distribution Graph (Showing Ball 2 distribution)


Fig.15


A really powerful feature of LSA is its ability to analyse draws in their entirety.


An example of this is the Counts - Distribution Graph shown in Fig.15 that allows you to see the total times each ball appears in every possible combination in the lottery.


Fig.15 shows LSA displaying the normal distribution for ball placement 2, the information across the bottom of the graph in Fig.15 shows that ball 10 occurs as a 2nd ball 165,816 times in this draw.


So why is this information so powerful? Simple.


You now know, how many draws ball 10 appears in as a 2nd ball in the entire draw.


Run the ball 2 Counts - Appearances Graph as discussed a few paragraphs back and you will see the number of times ball 10 has appeared in the past history of the draw to date.


Using both these statistics you can calculate if ball 10 is following the rules of the distribution of the draw and also determine when 10 is statistically next due to appear as ball 2.

In this example ball 10 appeared 8 times as the 2nd lowest ball over a 271 draw period in the 5/59 Powerball draw.


271 draws / 8 times = an average appearance of once every 33.87 draws. LSA shows you that there are 5,006,386 possible combinations in the Powerball. 5,006,386 possible / 165,816 times ball 10 is a 2nd lowest number = 30.192


33.87 - 30.192 gives us the value of 3.678 What is this 3.678 value. Its golden, it's the number of draws that will pass before ball 10 will again appear as a 2nd ball.

Will this event happen, the odds say it's a very strong candidate statistically so my money would go on this event happening over the coming weeks.


See the report True Hot Warm Cold Report For All Numbers to have LSA do all the work above for you.




Counts - Last Out Graph


Last Out Graph (Shows the last time each number appeared as ball 3)

Fig.16


LSA's last Out graph shows when each number last appeared.


The higher the bar the lower the appearances of that number, if a bar equals the number of draws scanned by LSA then the ball has never appeared. When LSA scans a draw it adds 1 to every single ball. LSA then looks at the numbers for that week and sets each counter to zero.


Now all numbers are 1 higher apart from the numbers drawn. Looking at Fig.16 it can be quickly seen that the following numbers have not appeared as ball 3 as they have the highest values. 1,2,3,4,5,6,7,8,46,55,56,57,58 and 59 have never appeared as ball placement 3 in 271 draw period scanned by LSA. One value on this graph will have a value of 0 this is the ball that last appeared, change the ball filter from ball 3 to all numbers and you will see that all the numbers from the past draw are now zero.




LSA Statistics: Hot Warm Cold Report


The report


LSA Statistics: Hot Warm Cold Report


is based upon the Counts - Last Out Graph statistics and shoes you when each number should appear again. Two filters exist that change this report which are Cold and Hot.


Click on the Cold to set the cold limit, click on Hot to set the hot limit, the warm is automatically calculated from the Hot and Cold values.



The report will be created in the Main window textbox and can be expanded by double clicking the report or clicking the button




Counts - Next Due Graph


Next Due Graph (Showing due numbers for ball 3)


Fig.17


LSA's Next Due graph shows you when a ball is likely to appear again. The bars represent how many draws before the ball is due to appear. Red bars are said to be hot and overdue, blue bars are not yet due. Each ball placement can be analysed by selecting the available ball from the ball filter, fig .17 shows ball position 3 is being analysed. The logic behind this graph and its corresponding report is to analysis recent draw history to reveal when statistically the number should materialize again.


This report can tell you information such as


Ball 3 appeared as the 2nd Ball 125 draws ago and over a 271 draw period appeared as the 2nd Ball 2 times.

271 / 2 = 135

135 - 125 = 10


Based on past draw history ball 3 should appear as the 2nd ball in 10 draws time As Interesting and mathematically accurate the count reports are, if you look at the entire draw, that's every possible combination, then these reports tend to lose their significance as a standalone predictions for future draws. This is due to the very small sample sizes being analysed, just 271 draw combinations in this instance and the fact the reference used is the past draw history itself. It does however allow the user to spot any localised trends of recent draws and can provide proof that a draw is following the global trend of the draw over time, if the draw is not following the global trend then it may well be fixed and could well be predicted very accurately. Alone past draw history (moving data) is an inadequate indicator of future events. Much more sophisticated predictions that facilitate every possible combination can be found using LSA's prediction modes.




Predictions


LSA has two main modes of operation, Counts and predictions


When in prediction mode the graphs display the selected number of past draws and plot projections through the data providing plus one draw predictions. All predictions are split up into individual ball placements so a projection must be made for each required ball prediction. For example in a pick 6 game you would need to make 6 projections to create a prediction for each of the possible ball numbers to be drawn.


The follow pages cover settings and features found in Prediction Mode.




Predictions - LOWESS Graph


Introduction To LOWESS


LOWESS is a very powerful prediction mode feature within LSA providing the capability to project trend lines across past draw history providing plus one draw predictions for each ball placement available. The Plus one draw prediction is then displayed in the yellow band on the right of the graph.


LOWESS Graph (Ball 1 over 70 draws)

Fig.18


Settings of the LOWESS Graph


LOWESS is a best fit curve plotted through a field of past ball numbers, the math used to calculate this best fit curve can be switched off or altered by selecting the Regression type.


Setting the Regression Type

1 ) Click Regression:

2 ) The regression type popup menu will appear (See fig.19).

3 ) Click the regression required


LSA will recalculate the plot line providing a new prediction.


LOWESS Regression Type


Fig:19


It is important when using LOWESS to setup the plot lines correctly. Below are 3 examples that demonstrate the best way to achieve a good LOWESS projection, hence a good strong prediction.


Bad - To Sharp

Fig:19


Fig19 shows the smoothness of the plot line set to 0.01, the effect of this is the plot line follows closely each past ball, so the projection for the +1 draw is only able to see LOWESS data from the last few draws. Statistically this does not make a good projection.


Bad - To Smooth

Fig:20


Fig20 shows the smoothness of the plot line set to 1.00, the effect of this is the plot line is too smoothed and a lot of past ball data is lost, the projection for the +1 draw is very averaged from all past draws. Statistically this does not make a good projection.


Good

Fig:21


Fig21 shows the smoothness of the plot line set to 0.37, the effect of this is the plot line follows a best fit path through the past draw data, now the projection for the +1 draw is able to see a good amount of information from the LOWESS data for the past draws. This makes for a statistically good projection.


When using LOWESS it's important to keep the follow in mind

The more past draw results used in LOWESS the more averaged the plots become, hence the more average the predictions become. 8 to 15 draws should provide plenty of variation in the predictions from one draw to the next.


Smoothness

When using LOWESS you should be changing the smoothness all the time finding the best fit plot line for the number of past draws your using. When setting smoothness, watch the trend line, you don't want it touching each ball along its path as in the Fig.19

 

Types of regression

The types of regression and their differences are explained in detail in the glossary of terms.




Predictions - LOWESS ND Graph

Introduction To LOWESS ND


LOWESS ND works on the same principles as LOWESS apart from one major difference.

Instead of using the number of times each ball appears in past draw history LOWESS ND uses the number of times the ball appears in the entire draw. To prevent confusion each ball is labelled with its ball number rather than the global count, the vertical axis displays the global count. The global count equals the number of times that ball appears in every combination in the entire draw. This report as all LSAs reports is ball placement specific . fig22 shows the projection is for ball position 1 only (Lowest ball).

LOWESS ND Graph (Ball 1 over 10 draws)



By moving the mouse over the graph information will be displayed on each ball.

When a plot is created a prediction appears in the textbox as in Fig23


LOWESS ND Graph report for Fig22

Fig.23


This prediction is complex in its creation but to the user very simple to understand.


This is possibly the most dependable prediction in LSA as it is based on every possible combination in the draw and then compared to the past draw history before deciding the % chance that event will occur.


LOWESS ND Graph (Ball 1 over a 10 draw period)

Fig.24


Fig 24 shows the LOWESS ND graph with the moving plot lines displayed.


A plot line cannot be calculated for the first value as no previous data is available, hence the moving plot line will always start from one position in. Adding data from a previous draw would correct this and make the graph look better, but is not an option for the users settings would then not be a true statistic of the range selection.


There are 4 types of plot line LSA can display on the graph.


The moving plot lines allow you to see

A moving minimum plot of the draw

A moving average plot of the draw

A moving maximum plot of the draw


These plot lines represent the math as the regression modes use.

When you select Avg as a regression Type the math LSA uses produces the same plot line as displayed when selecting display moving average feature.


Auto scale allow you to fill the graph to its maximum display capability, for example if every item displayed on the graph had a value of over 300 then there is no point in displaying 1 to 300, switching on Auto scale starts the graph at 300




Trouble Shooting Guide


This following section of this webpage attempts to answer questions I am occasionally asked.


If the answer to your question is not here then please do contact me using the Help button on the splash screen of LSA, through the help menu of LSA or through the website.




How to Run LSA as an Administrator


Windows 64 Bit machine

Navigate to C:\Program Files (x86)\Micracom\Lottery Statistic Analyser


Windows 32 Bit machine

Navigate to C:\Program Files \Micracom\Lottery Statistic Analyser


01 ) Right Click LSAv6_0_0.exe

02 ) Select Properties

03 ) Select the Compatibility tab

04 ) Click the button "Change Settings For All Users"

05 ) Tick Run This Program as an administrator

06 ) Click OK

07 ) Click the Security tab

08 ) Click Edit

09 ) Click Add

10 ) Type in the word Everyone

11 ) Click OK

12 ) Highlight Everyone in the list (Group or user names:)

13 ) Tick Allow on Full Control

14 ) Click Apply

15 ) Click OK

16 ) Click OK


Now when you run LSA from the start menu you will get a security prompt, just click the Yes
button and LSA will load and run.




Running LSA when prompted under User Account Control

Some users will have tighter PC security than others, if you see the following message when loading LSA simply click Yes to continue to load LSA, this is safe and will in no way compromise the security of your computer. If you select no LSA will not run.


Fig.24




How do I add my own draw to LSA ?

LSA has a pre-defined list of draws that is updated through the live update, this is required to keep track of the ever changing rules of games around the world.


If the draw you play is not available in LSA that does not mean LSA cannot run it.


To have a draw added to LSA please contact me providing the following information.


Information

Example

Region=

Name=

Pick=

Pool=

BB1=

BB1Pool=39

BB2=0

BB2Pool=

DateFormat=

Website=


Rhode Island

Powerball

5

59

1 ( 0 = no bonus ball )

39 ( The pool of remaining numbers the bonus is drawn from )

1 ( 0 = no bonus ball 2 )

39 ( The pool of remaining numbers the bonus 2 is drawn from )

MM/DD/YY ( DD/MM/YY )

http://www.rilot.com/powerball.asp?


If you have a list of draw data for the draw then please provide that as well.

Requested draws will not update through live update unless more than 25 users request it.




Glossary of Terms


While using LSA you may come across some unfamiliar terms, use this reference to find the meanings of these terms and information about their purpose.


Appearance Averages Report

A name of a moving report in LSA that shows the average appearance of each number to date. This is calculate from adding together the times each number appeared and dividing each number by the total number of draws used to add the total together. This is repeated for each ball in the draw to make up the final average appearance report.


Appearances

Used throughout LSA to refer to the number of times a ball or balls have appeared.


Avg

Used in prediction mode. The Avg is an abbreviation of average, it's used when calculating a prediction from a projection. When calculating a projection every ball is calculated with the previous and next ball, when using Avg an average of the totals is used throughout the equation.

Avg is effected strongly by stray balls, for example take a 6/49 game, if over a 50 draw period one draw came out with the number 34 as the lowest ball then this would be considered a stray ball as only 3,003 combinations contain ball 34 as the lowest ball in the 13,983,816 possible combinations available compared to let's say number 4 with 1,221,759 combinations having ball 4 as the lowest ball. Stray balls do appear now and again but rarely. If LSA were to scan back over 100 draws this stray ball will still throw the prediction of to some extent using AVG prediction method.

It is therefore recommended you use Avg when the draws contain none or very few stray numbers.

It is recommended to use Med when stray numbers are present in the past draw data.

See MED for how it works


Stray numbers can be found by looking in the reports menu - Global Reports - Per Ball Appearance Count report.


Ball Placement


Ball placement refers to the final numeric position of a draws numbers. For example if in a draw the numbers are drawn in the following order 33 45 02 07 17 24 they would be sorted in numeric order and would read 02 07 17 24 33 45 the ball placement is then as follows.

Ball placement 1 would be 02

Ball placement 2 would be 07

Ball placement 3 would be 17

Ball placement 4 would be 24

Ball placement 5 would be 33

Ball placement 6 would be 45


Ball Placement is a very important piece of information when calculating lottery statistics especially when every combination in the entire draw is used as the reference to the statistic calculated.


Ball Position

This refers to the position of a ball in the line of draw numbers, don't confuse with ball placement, ball position does not take into account numbers, just positions. When numbers are drawn in a lottery the ball position is as they appear. When sorted numerically the ball position is still 1 to the total balls drawn.


Combination Finder - Tools

A lottery tool available in LSA that allows the user interested in number combinations to quickly see all the possible combinations a larger ball combination can be broken down into.

When the lists have been generated you can copy a list to the system clipboard ready for pasting into other applications such as Excel by simply double clicking the list..


Confidence Band

Used in LSA's prediction window under the trends mode. The confidence band represents the uncertainty in the estimate of the predicted curve plotted in the prediction window, this confidence band provides a graphical representation of the likely hood of the prediction coming true, the wider the band the less likely the plotted curve will hit its required target (the next ball number)


Database Window

The database window is the main tool in LSA for loading draws, another key feature of the database window is to allow users to change draw information such as bonus balls, the pick, the pool, the official website and so on. Draws change constantly and although they are kept up to date through live update not every draw is part of the update schedule and can take a few weeks to be changed. It is then this tool can be used to change the draw rules. If you do discover a rule change please do notify me so I can update the live update to take into account the new rule change.


Date Format

The format LSA sees the dates in. LSA can handle two different date formats

1 ) MM/DD/YY

2 ) DD/MM/YY

If you attempt to use any other date format such as MM/DD/YYYY then LSA will not handle the data correctly and become confused as it will read the first two year numbers and see every year as 20 in the 21st century. LSA cannot handle eastern dates and they must be converted to either of the recommend formats.


Draw Combination Generator - Tools

A lottery tool available in LSA that allows the user interested in number combinations to generate and save to file all the possible combinations in a lottery draw.


Draw Filters Window

A window in LSA that allows you to filter any ball, day , month or year and produce reports on the results.


Exponential Regression

One of the four types of regression used in Trends mode. Exponential regression is calculated using the following formula.

y = ea0 + a1x

See Regression in LSA for more information


Global Reports

Any of LSA's Reports that are based on every possible combination in the entire draw.

All Global reports are very powerful and provide the true statistics and odds of a draw


Higher or Lower

A moving report found in LSA that shows each past draw along with the follow symbols

+ The number was higher than the previous draw

- The number was lower than the previous draw

= The number was the same as the previous draw


Interpolate

(In mathematics) Calculation of the value of a function between the values already known


Irritations

Refers to the number of time LSA will recalculate a LOWESS equation.

Irritations range between 1 an 10 with 10 being the most accurate.


Lexicographical Order

Sometimes referred to as the LEX index it is the unique index of a set of numbers in a draw, if you were to list every possible combination in the lottery draw from lowest to highest then mark the list 1,2,3,4 and so on you would have the LEX index of the lottery draw.

1-01 02 03 04

2-01 02 03 05

3-01 02 03 06

4-01 02 03 07

5-01 02 03 08

6-01 02 03 09

7-01 02 03 10

8-01 02 04 05


The LEX index can be easily seen above in the left column


Lexicographical Order - Tools

A lottery tool available in LSA that allows the user to convert a set of draw numbers to its lexicographical index and convert a lexicographical index to a set of draw numbers.

See Lexicographical Order


Linear Regression

One of the four types of regression used in Trends mode. Exponential regression is calculated using the following formula.

y = a0 + a1x

See Regression in LSA for more information


Live Update

Allows the user to keep LSA up to date

The follow updates can be retrieved during a live update


Updates the results of the draw currently loaded in LSA.

Draw Settings

Updates LSA's draw information database, if a rule change occurs this is how LSA will know about that change.

Wheels

New wheels and MNA's are added regularly, Live update will ensure you have the latest wheels available.


Draw history

The term used in LSA to refer all past draw results, this would be the same as all the draw data in the draws database file.

Logarithmic Regression

One of the four types of regression used in Trends mode. Exponential regression is calculated using the following formula.

y = a0 + a1log(x)

See Regression in LSA for more information

LOWESS

LOWESS for the layman

LOWESS is a modern but fairly complex regression algorithm

For many users of LSA the workings behind LOWESS would be unimportant, with many users only interested in the result LOWESS produces.

If this is the case then just to think of LOWESS as a method LSA uses to predict future draws, a line plotted across past draws with the sole purpose to predict future draws.


For the users that want to know more about how LOWESS works.

LOWESS fits a curve through the past draw numbers using the LOWESS algorithm.

LOWESS works by assuming a curve plotted from any subset of draw results can be approximated by a straight line. For each ball number, LOWESS finds the n nearest points to that ball number (n is configurable using smoothness), LOWESS then performs a weighted linear regression using a tricube weighting function. It then adjust the coordinates of the data point based on the result of the weighted linear regression.

The weighting function used for LOWESS is the tri-cube weight function as shown in the equation below.

LOWESS ND

One of LSA's prediction modes.

LOWESS ND displays the past numbers but using their Normal Distribution value.

LOWESS is plotted the same as the standard LOWESS prediction however the calculations use the Normal Distribution value not the balls total appearances.

If you compare this chart with the global report Normal Distribution you will see the relationship between the normal distribution and this graph.

LSA

The abbreviated term for the Lottery Statistic Analyser©

Main Window

The first window that loads, this window contains the main interface of LSA which you can launch wheels from, load reports and interactive graphs and a lot more.

Max

Used in prediction mode. The MAX is an abbreviation of Maximum, it's used when calculating a prediction from a projection. When calculating a projection every ball is calculated with the previous and next ball, when using MAX the maximum value of the totals is used throughout the equation biasing the prediction high.

It cannot be guaranteed a higher ball will appear but it's a very good guide not to pick numbers above the MAX result.

MWC

MWC is an abbreviation of Maximum Win Coverage See Maximum Win Coverage

Maximum win coverage

A term used throughout LSA that refers to the maximum number of winning combinations that can fit in a set of draw numbers.

If you see this term you know that you can never improve on the possible combinations covered because LSA has already worked out the Maximum Win Coverage.

Example: The Maximum Win Coverage for the numbers 01 02 03 04 05 06 is 57 and as a percentage would be 100% as it cannot be improved upon. By betting the line 01 02 03 04 05 06 you cover the following 57 combinations (100% possible in the single line)

2

3

4

5

6

01 02

01 03

01 04

01 05

01 06

02 03

02 04

02 05

02 06

03 04

03 05

03 06

04 05

04 06

05 06

01 02 03

01 02 04

01 02 05

01 02 06

01 03 04

01 03 05

01 03 06

01 04 05

01 04 06

01 05 06

02 03 04

02 03 05

02 03 06

02 04 05

02 04 06

02 05 06

03 04 05

03 04 06

03 05 06

04 05 06

01 02 03 04

01 02 03 05

01 02 03 06

01 02 04 05

01 02 04 06

01 02 05 06

01 03 04 05

01 03 04 06

01 03 05 06

01 04 05 06

02 03 04 05

02 03 04 06

02 03 05 06

02 04 05 06

03 04 05 06

01 02 03 04 05

01 02 03 04 06

01 02 03 05 06

01 02 04 05 06

01 03 04 05 06

02 03 04 05 06

01 02 03 04 05 06

The above example assumes prizes can be won if you hit 2, 3, 4, 5 and 6 numbers .

Below is another example that uses the following 3 lines

03 05 09 11 12 13

05 08 10 11 14 46

09 10 12 15 18 46

Listed below are all the combinations found in the above three lines.

45

60

45

18

3

03 05

03 09

03 11

03 12

03 13

05 08

05 09

05 10

05 11

05 11

05 12

05 13

05 14

05 46

08 10

08 11

08 14

08 46

09 10

09 11

09 12

09 12

09 13

09 15

09 18

09 46

10 11

10 12

10 14

10 15

10 18

10 46

10 46

11 12

11 13

11 14

11 46

12 13

12 15

12 18

12 46

14 46

15 18

15 46

18 46

03 05 09

03 05 11

03 05 12

03 05 13

03 09 11

03 09 12

03 09 13

03 11 12

03 11 13

03 12 13

05 08 10

05 08 11

05 08 14

05 08 46

05 09 11

05 09 12

05 09 13

05 10 11

05 10 14

05 10 46

05 11 12

05 11 13

05 11 14

05 11 46

05 12 13

05 14 46

08 10 11

08 10 14

08 10 46

08 11 14

08 11 46

08 14 46

09 10 12

09 10 15

09 10 18

09 10 46

09 11 12

09 11 13

09 12 13

09 12 15

09 12 18

09 12 46

09 15 18

09 15 46

09 18 46

10 11 14

10 11 46

10 12 15

10 12 18

10 12 46

10 14 46

10 15 18

10 15 46

10 18 46

11 12 13

11 14 46

12 15 18

12 15 46

12 18 46

15 18 46

03 05 09 11

03 05 09 12

03 05 09 13

03 05 11 12

03 05 11 13

03 05 12 13

03 09 11 12

03 09 11 13

03 09 12 13

03 11 12 13

05 08 10 11

05 08 10 14

05 08 10 46

05 08 11 14

05 08 11 46

05 08 14 46

05 09 11 12

05 09 11 13

05 09 12 13

05 10 11 14

05 10 11 46

05 10 14 46

05 11 12 13

05 11 14 46

08 10 11 14

08 10 11 46

08 10 14 46

08 11 14 46

09 10 12 15

09 10 12 18

09 10 12 46

09 10 15 18

09 10 15 46

09 10 18 46

09 11 12 13

09 12 15 18

09 12 15 46

09 12 18 46

09 15 18 46

10 11 14 46

10 12 15 18

10 12 15 46

10 12 18 46

10 15 18 46

12 15 18 46

03 05 09 11 12

03 05 09 11 13

03 05 09 12 13

03 05 11 12 13

03 09 11 12 13

05 08 10 11 14

05 08 10 11 46

05 08 10 14 46

05 08 11 14 46

05 09 11 12 13

05 10 11 14 46

08 10 11 14 46

09 10 12 15 18

09 10 12 15 46

09 10 12 18 46

09 10 15 18 46

09 12 15 18 46

10 12 15 18 46

03 05 09 11 12 13

05 08 10 11 14 46

09 10 12 15 18 46


Some readers may notice that the first example covers 15, 20,15,6,1 combinations whereas the second three line example covers exactly 3 times the combinations of the 1st example. 45,60,45,18,3.


This proves LSA has not repeated any winning combinations and the maximum win coverage or MWC remains at 100%. If it was not 3 times the MWC of a single ticket then something has gone wrong and your odds have been reduced. LSA always ensures that a MWC is achieved.


Statistics for the three line example above are as follows


Wheel vs. max combos that can fit in 3 tickets

2 Ball Hits = 45 of 45 possible from 3 tickets: 100.00%

3 Ball Hits = 60 of 60 possible from 3 tickets: 100.00%

4 Ball Hits = 45 of 45 possible from 3 tickets: 100.00%

5 Ball Hits = 18 of 18 possible from 3 tickets: 100.00%

6 Ball Hits = 3 of 3 possible from 3 tickets: 100.00%


Ways to win = 171 of 171 possible from 3 tickets:


Ways to win percentage = 100% from 3 tickets


So to summarize when you see a Maximum Win Coverage you know the maximum number of different winning combinations has been arranged in the tickets used without repeating a winning combination.


This system gives the user many more chances of winning a prize for the amount of money spent.


Med

Used in prediction mode. The MED is an abbreviation of Median, it's used when calculating a prediction during a projection. When calculating a projection every ball is calculated between the previous and next ball, when using MED the median value of the totals is used throughout the equation. More importantly when a draw analysis reaches its end there is no next ball to finish the calculating so MED is used in making the prediction for this next ball

Med is preferred over Avg as stray numbers do not affect the overall prediction like they would using AVG. See AVG for a full explanation.

Median is described as the numerical value separating the higher half from the lower half. The median of a list of numbers can be found by arranging all the numbers from lowest to highest and picking the middle one. If there is an even number of balls, then there is no single middle value; the median is then usually defined to be the mean of the two middle values


Min

Used in prediction mode. The MIN is an abbreviation of Minimum, it's used when calculating a prediction during a projection. When calculating a projection every ball is calculated between the previous and next ball, when using MIN the minimum value of the totals is used throughout the equation. More importantly when a draw analysis reaches its end there is no next ball to finish the calculating so MIN is used in making the prediction for this next ball

Min is a least preferred regression type when analysing lower numbers as LOWESS will often smooth the plot line to a low bias point hence producing unrealistic results for a prediction . However it provides a good lower boundary reference not to pick below when you choose your numbers.


MNA

An advanced system unique to LSA that enables the user to arrange numbers to maximize cost per possible chance of winning.

See Wheel for more information.


Moving Hot Warm and Cold

One of LSA's moving reports it displays the hot, warm and cold status of the past draw results. These values can be changed by the user using the Hot and Cold links at the top of the screen when the report is visible.


Moving Reports

Any of LSA's Reports that are based on previous drawing history.


Normal Distribution

The normal distribution is considered the most important probability distribution in statistics. LSA uses this distribution when making many of its global calculations.

Study the curve carefully as

68% of the balls drawn will fall within 1 standard deviation of the mean

95% of the balls drawn will fall within 2 standard deviations of the mean

Almost all (99.7%) of the balls drawn will fall within 3 standard deviations of the mean.

nd1.jpg

The normal distribution of a set of numbers is calculated by the following equation

f(x) = \frac{1}{\sqrt{2\pi\sigma^2}} e^{ -\frac{(x-\mu)^2}{2\sigma^2} },
  or http://www.NetMBA.com/images/statistics/distribution/normal/normal-eq.gif


Number Frequency

In LSA number frequency refers to the total times a number appears within a group of numbers.

Number Frequency is also the name giving to one of LSA's moving reports that provide statistics on the total appearances of past numbers in a draw.


Numbers Due to Appear

Number Due to Appear is the name giving to one of LSA's moving reports that gives detailed information on past draw number frequencies and the next time the number is due to appear based upon the draw history.


Numerical Placement Odds

One of LSA's global reports.

When a draw occurs the numbers are sorted into numeric order (lowest to highest) .

Using this report you can globally reference the chances of each numbers final numeric position. This report uses all possible combinations in the draw to make its calculations.

Studying the report it can be seen which numbers are more likely to appear in each numeric position.


Per Ball Appearance - Ball

One of LSA's global reports that displays the ball number in order of the total number of times each ball appears in each ball position. This report is calculated from every possible combination in the lottery. The values are sorted by their highest occurrence to their lowest occurrence but displayed as ball numbers. See Per Ball Appearance - Count for the same report but using the totals instead of the ball numbers.


Statistically the numbers at the top are more likely to appear than those at the bottom

A high percentage of draws that get drawn will have numbers found in the top positions of this report.


Per Ball Appearance - Count

One of LSA's global reports that displays the total number of times each ball appears in each ball position calculated from every possible combination in the lottery. The values are sorted by their highest occurrence to their lowest occurrence. See Per Ball Appearance - Ball for the same report but using the balls numbers instead of the total appearance values.


Statistically the numbers at the top are more likely to appear than those at the bottom

A high percentage of draws that get drawn will have numbers found in the top positions of this report.


Pick

The number of balls drawn from the pool of numbers in a lottery


Placement Probability

A percentage value which describes the chances of a ball appearing in a certain numeric position. Placement probability is calculated from every possible combination / ball position in the entire draw.


Polynomial Regression

One of the four types of regression used in Trends mode. Exponential regression is calculated using the following formula

y = Σanxn

See Regression in LSA for more information


Pool

The total number of different balls available in a lottery


Prediction Band


Predictions

A forecast of a future draw


Reduced wheels

A wheel is simply a way of arranging numbers to cover a given predefined criteria.

Such a predefined criteria could be as follows

Guarantee a 3 ball match if any 3 of 8 selected numbers are drawn from a pool of 49


01 02 10 15 20 30 40 49

Numbers selected

01 10 20 30 40 49

01 10 15 20 30 40

01 10 15 20 30 49

01 02 10 15 20 30

01 02 10 15 40 49

01 02 20 30 40 49

01 02 15 20 40 49

02 10 15 20 40 49

02 10 15 30 40 49





Wheel

 

3 Ball combinations: 56 out of 180 possible 3 ball combinations from 9 tickets

4 Ball combinations: 70 out of 135 possible 4 ball combinations from 9 tickets

5 Ball combinations: 44 out of 54 possible 5 ball combinations from 9 tickets

6 Ball combinations: 9 out of 9 possible 6 ball combinations from 9 tickets

 

Ways to win = 179 of 378 possible from 9 tickets:

Ways to win percentage = 47%

 


The reduced wheel covers the selected criteria but at a cost.

Notice that only 179 out of 378 possible winning combinations are covered.

I would personally use LSA's MNA's as this ensures 100% of the possible combinations are covered. See the Wheels Manual for a lot more information on wheels and MNA's


Regression

Any of a number of techniques for modeling and analyzing several variables, in this case lottery results. Regression analysis is daily used around the world for making predictions and forecasting unknown events. Regression analysis lends itself perfectly to lottery analysis and LSA utilizes the power of regression to show trends and produce predictions.


In linear regression, data points are assumed to be related by: y = m * x + c + err


m and c are constants, and err is a random variable.


Linear regression estimates m, c and err based on the available draw data.


As m and c are estimated values, the trend line y = m * x + c may be inaccurate.


The uncertainties are therefore represented as the confidence band.


To predict the next draw data point (infer y given x), we use y = m * x + c + err.

As m, c and err are estimated values, the predicted data point may be inaccurate. The uncertainties are represented as the prediction band


Smoothness Factor

A setting found in the LOWESS prediction mode that allows the user to vary the smoothness of the LOWESS curve. See LOWESS

This variable smoothness is the single most important setting in LOWESS, changing it effects the curve plotted across the past draw results and effects the prediction of the curve.


Statistics Window

One of LSA's windows the Statistics Windows main purpose is to display each balls history in a separate graph and the entire history in the bottom most graph. All the graphs are interactive and by moving the mouse over the graph information can be seen in the bottom of the window in relation to the ball the mouse is over.


Stray Numbers

A term used to describe ball numbers drawn that have a low likelihood of appearing.

LSA always splits draw results in to their numeric order (Lowest to highest)

For each ball position it can be seen which numbers are more likely to appear.

Stray numbers are the numbers that are equal to or less than 15% likely to appear in the ball position. See the Stray Numbers Report in LSA for a complete list.


Sum

Used in the prediction windows Sum is the sum of Min, Avg, Med and max divided by 4 to give an average of all 4 types of prediction. Under testing it can be seen Sum is a very good statistic to watch when choosing numbers.


Trend Line

A trend line shows the trend in a draw and is typically created with regression analysis.  Creating a trend line allows the measuring of the underlying data and provides the ability to both interpolate and estimate the value of the data for forecast purposes.


Trends

In LSA trends refer to the general direction in which the draw is developing or changing.


True Hot Warm Cold

A powerful global report found in LSA that provides Hot, Warm and Cold status of each number based upon the every possible combination in the entire draw.

An example of how powerful and simply impressive this report actually is....

LSA is capable of calculating how many times each number appears per ball placement in the entire draw, so using a 6/49 draw for this example LSA can find that 178,365 of the possible 13,983,816 combinations available contain the number 2 as a 2nd ball (Ball Placement 2) .

Knowing that 178,365 combinations in the entire draw contain the number 2 as a second number LSA then divides the total combinations in the draw by the number of combinations with number 2 as a second ball.

So for this example LSA would simply divide as follows

13,983,816 / 178,365 = 78.4


LSA now knows that in A 6/49 draw ball number 2 will appear on average once every 78 draws throughout the life of this draw.

Now LSA looks to the past draw data to calculate the true hot, warm and cold.

LSA counts how many drawings have occurred that contain the number 2 as a second ball and divides by the total drawings searched.

So for this example let's say LSA scanned 300 draws and found 4 to contain number 2 as a second ball.

300 / 4 = 75

An average of 75 was found, this would suggest that the draw is following its global rules, it is not fixed and I personally would now wait for at least 60 draws before considering using number 2 as a second ball in my selection.


LSA covers all ball placements and all numbers giving the user a golden reference to the entire draws true hot warm and cold status at any point in time.


Wheel

A term used to describe an arrangement of lottery tickets that meet a certain predefined criteria. Wheels are often misunderstood and people spend a lot of money playing wheels in the hope they have better odds of winning. The real truth is most wheels reduce the players odds and earn lottery companies more money.

See MNA's for a way of maximizing the odds on the tickets played, or read the wheels manual for in depth explanation of wheels and MNA's


Wheels and MNA's

See Wheel




False Claims

I want to discharge any potential misunderstandings from my software or this document and distance LSA from the stigma around lotto systems with the simple statement.

LSA IS NOT A SYSTEM , ITS A TOOL

LSA is a mathematically based lottery analysis tool and as such takes a logical approach to providing statistics on lotteries. It is not a supernatural tool that can predict your lottery and does not claim to poses any such magical powers.

LSA is as the title suggests a Lottery Statistic Analyser©

LSA has been designed specifically not to provide deceptive information or data but to provide users with comprehensive statistics on their draw. Using LSA you can be sure the statistics are correct and follow real mathematical rules. LSA's statistics provided accurate and none presumptuous findings .

So many systems make false claims to encourage users to purchase systems. LSA does not do this, never have I claimed LSA can predict lotteries and I never will. I will summarize this as clearly as possible.


NO SOFTWARE CAN PREDICT THE LOTTERY

NO SYSTEM CAN PREDICT A LOTTERY

NO BOOK CAN PREDICT A LOTTERY


There is one exception to this, if there are enough users of a system then that system will eventually win, not because it works but because the math shows if enough people use it then eventually at some point in time it will become true. It's very simple, the more users of a system the more chances that system will win.

Note on Systems: Someone will win a lottery most weeks, be the numbers chosen by lucky dip or birthdays or a claimed system, that's because millions play lotteries every week and the chances one will win is then high. If millions were to play a single system then most weeks that system would win a large prize.... hence the owner of the system would use this as advertising and more people would buy into the system and use it , then more people would win using it and the myth grows.. It's a vicious cycle, don't get caught up in it. One day a person may make a time machine and go forth and collect the lottery results and then come back to today, even if this very unlikely event happened, would they sale these numbers? When looking at these systems keep an open mind, don't become part of the vicious cycle. If anybody claims they have such a system they are almost certainly fraudulent and should be avoided no matter what evidence they can fabricate. If there is a system that claims proof of jackpot winners then find out how many users there are of that system before jumping in, if the person cannot provide such information then again avoid it.


Why use LSA?

Any claims that are made in this document about what LSA is capable off can be 100% proved and verified with mathematics as I have throughout this document tried to do.

LSA will show you the true statistics of the draw you play.

These statistics are in detail and take into account many variables producing numerous reports and predictions, if you determine these statistics are the winning numbers then I have no difficulty with that, I myself always play the statistics produced by LSA, after all the statistics produced are purely scientifically and mathematically based and if you're going to play numbers from a website, book or software then why not use statistics you can identify as being 100% mathematically accurate.

After all LSA's capability to present you with precise statistics on every ball in every position make it a great tool to analyse lotteries. All the mathematical approaches used are entirely acceptable in statistics, and backed up by the reports produced by LSA.

A logical and scientific approach to writing LSA has produced a software that covers numerous possibilities allowing users to see the entirety of statistics for a draw.

The user is then left to construct theories and forecasts with the statistics LSA produces.


Wheels

LSA is able to outperform nearly all world record breaking wheels when it comes to the number of possible wins per tickets. I have to use the word nearly because there maybe one wheel out that matches LSA but as yet I am to find it.

With the Maximized Number Arrangements© in LSA you will win much more often, up to a massive 40% more than playing standard wheels . See the document Wheels that explains this system and shows the proof of the above claim.

This system is copyright protected and only available to users of LSA and cannot be found anywhere else.


Copyrights ©


Lottery Statistic Analyser© is a copyright protected work with a number of copyrights and additional copyrights pending. Also the intellectual property (IP) of this work is owned and has been owned by Jamie Pocock since 1989 and as such falls under the Copyright, designs and patents Act of 1988 recognized in many international agreements including the Berne Convention (World Intellectual Property Organisation).


Copyrights of The Lottery Statistic Analyser©


Lottery Statistic Analyser© (LSA)

Lottery analysis software and source code as held at the UK registers office.

Maximized Number Arrangements (MNA)

A system to arrange numbers for use in lotteries so as not to repeat any 3 or more numbers in the entire set of the numbers, be it on one line of numbers or many.

Dynamic Distribution Selection:

A logic system implemented in the Lottery Statistic Analyser© to choose numbers based on the normal distribution of the draws combinations

Ball Placement Distribution

A method implemented in the Lottery Statistic Analyser© that counts the times every number appears in each numeric position (section or placement ) using every possible combination available in the draw., Lottery Statistic Analyser© selects numbers from the normal distribution of each section or placement.

The copyright information in this webpage may not be the latest,

please See http://www.ipo.gov.uk for all copyrights and patents.

 

Multi award winning lotto software

Free lottery wheels, see the power of our award winning lottery software